Great music is like a universal language, you may or may not understand the lyrics but you probably will understand what it is being conveyed. The musicians pour their hearts and souls into creating and performing the songs, literally bringing the music to life. Have you ever heard a song and somehow you feel as if you can relate in a deep and meaningful way? I personally have come across a few that really gets me feeling, well, I’m not sure how to describe it exactly because it’s something of a cocktail of emotions but even this analogy doesn’t seem to come anywhere close to describing it. These are the kinds of songs that I will be discussing.
Blizzard has been often criticized for making their games to be “unoriginal” and “watered down” versions of the other games in the genre. With the recent release of Overwatch, many people have been criticizing it for its similarity to Team Fortress 2. Hearthstone was widely criticized as a Magic the Gathering ripoff, Heroes of the Storm was labelled as a heavily dumbed down version of a MOBA, Diablo III was considered to be too simple by many Diablo II players. Despite all of these critcisms, all of these titles are still performing well and it is clear that the obscene levels of Blizzard polish is making their games shine. It makes you wonder how these so-called “unoriginal” and “watered down” games could possibly be successful. I won’t comment on Diablo III because I haven’t been a long time fan of the series however for the rest of the games, are these criticisms really justified?
Overwatch as you may know is a highly anticipated new First-Person Shooter by Blizzard Entertainment with over 9.7 million players participating in the beta. Given its popularity it comes to no surprise that Internet Rule 34 will easily come into effect, and thus there certainly will be Overwatch porn. However, what I didn’t expect was the porn derived from the characters from the game to be so popular with even many news articles posted about it by various media websites such as Kotaku. In the light of the recent DMCA takedown notices given to the porn makers from a digital company known as Irdeto USA, which is supposedly hired by Blizzard to “flush all the porn out”, there are many outcries from the about how Blizzard is restricting fan works or creative freedom etc. While I understand the sentiments of these creators, there is definitely more to these takedowns than simply “Blizzard doesn’t want you to see Overwatch porn”.
I don’t have much to say but sit back and enjoy the cringe. 😉
I was really happy when I won an online 6-round StarCraft II Gold League Tournament, I clenched my fists, my pointy ears fluttered and I yelled out “Yes!” feeling very satisfied with my performance. As soon as I told my parents about it, they look at me with disappointment rather than congratulate me for doing well. They instead told me to not play so much computer games, and voiced their concern about me being a game addict. They’d rather have me do photography, play a musical instrument, outdoor sport, socialize or some “productive hobby” instead. All they ever see in eSports is that it’s just a game for wasting time when you have nothing better to do. It’s frustrating that I support their hobbies, and they don’t accept my competitive gaming as a sport. To them, eSports is joke of a concept and games are just games.
Among my cricle of friends who play Minecraft, I’m the most creative and artistic out of all of them. My friends could only dream of what I can build despite the fact many of the techniques and tricks I use are rather simple and straight forward. It’s actually not that difficult to learn how to build creatively in Minecraft, with a little practice, inspiration, experimenting and time, anyone can build from a decent looking house in a matter of minutes to an elaborate city within months of dedication. When building for the first time we all have to start somewhere and to get you started, I’m going to show you how I go about building my voxelated architectural wonders.
CosmicLeague is a Futuristic PvP-based Third Person Shooter with Mecha and Mecha Musume developed by Cyberstep. I’ve played its prequel, CosmicBreak, ever since the first beta test of the English server (CBEN) was released and I really liked its concept however, as time went on the game was mismanaged and many players left in droves. I remember there were 6 channels and there would be over 1000 players in Channel and the hustle and bustle of the lobby while people waited to play the Arena, those were the good times I’ve had with the game but those times didn’t last. The game fell into the trap of becoming yet another Japanese F2P title with a Pay2Win business model in over 90% of anything you wanted to buy everything decided by the discretion of RNGesus. The people I used to play with disappeared and were never to be seen again, and today the server barely even reaches 150 players at any given moment. Just how could such a tragedy happen to this game? What lessons can there be learned so that CosmicLeague will succeed?